Darupet, god of the Steel Realms

Steel Realms
Darupet (also known as Draffut) the Father, the Claw; The divine Wyld Entity principal of nature, fauna – animals and beasts, struggle, and life/fertility (male).

The modern age is heavily defined by the clash of faiths in the Affray of Darkness and Light” in which the god plays a significant part.

Role: Primary foe of those who wish only to conquer and destroy and/or corrupt nature

General Motto: “The beasts of the world show the way of what is best, and foster the seed scattering upon which all life feeds.

They are an entity that reflects the powers of Conviction through Essence. They are part of the pantheon of The Wyld Faith. This deity has affirmed participation in The Godspeak Accord. Even though this is true, he has been known to manifest to fight against those who would kill beasts en masse without thought and corrupt or lay waste to the land of Helca itself. Darupet is a central figure in the Oath of the Day Watch. This group is instrumental in the project of Reclaiming the Wyld. His aspect is part of the Shadren faith as well. Darupet is in touch with all animals at all times and has an ongoing Eyes of Darupet effect.

Aspects Known/Common Associations

Major Aspects: ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.

Minor Aspects:

Symbolized Role(s) and Value(s):

Emblem:

Sacred Observances: (These are reflected in the faith’s General Liturgy.)

  • Sacred Events: [Sacrosanct festivals and milestone celebrations] >
  • Sacred Places: [Sacrosanct locations and Pilgrimage sites] >
  • Sacred Dates/Days: [Sacrosanct times of the year, recurring days of celebration or rest] >
  • Sacred Times: [Sacrosanct period of a day, week, month, season, or year in a cycle] >
  • Sacred Life: [Sacrosanct plants, animals, monsters, and entities] >
  • Sacred Forms: [Sacrosanct colors, shapes, material (minerals, fabric, etc. )] >
  • Sacred Works: [Sacrosanct documents, books, jobs/activities] >
  • Sacred Items: [Sacrosanct utensils, tools, machines, clothes, armaments] >
    • Sacred Armor/Defenses:
    • Sacred Weapon/Offenses:

Pilgrimages and Sacred Places/Places:

Followers of the Faith

Favored Followers:

For for information on Roleplaying a character of faith, see the Divine Follower guidelines.

Expectations & Obligations: Good Standing in relation to their faith’s tenets reflected in Liturgical Observations tenets. Nominally, the Tenets of the General Liturgy are followed by the Laity of Congregations and those of higher Grace and the few Institutional Ranks alike.

Belief Made Manifest – Beyond the General Litany

Manifestation and Favor

Connexion Range = Varies (enhanced through the Rite of Offering) > Conviction Limits = None; Elan Building is allowed (if used).

Favored Avatar:

Minions and Servants

Armaments of the Faithful

Typical Elemental Divine Weapons; More powerful Magic/Mystic items are typically Singularly Bound if not Institutionally Bound.

Offerings:

  • Average:
  • Major:
  • Extraordinary:

Rites of the Faith

cults: predator/prey, strength, cycles, balance, virility

There are some obscure texts that link the Bestial Urges of Rastillion’s Diabolique (Malificent Minorus) to the faith – their origins in forbidden explorations by corrupted druids.

Realm's Aptitude Powers: Divine, Occult, and Psychic