The are many options for Creatures, Races, and Species of the Steel Realms. Each species represents potential multiple roleplaying challenges. Not all races are available in all conditions and places.
Relations between species is mostly strained. Human are the most aggressive and expansionist, and inadvertently or not manage to antagonize the other races. The faerie races are all perceived as one, even though there are distinct differences – most get stigmatized as elves of Ynth. They are mostly viewed with suspicion, especially by the Ducateon who cannot abide the vast space of the outdoors and lack of walls or boundaries this race lives with. Dwarves are an acknowledged mistake by their Ducateon parent and tolerated at best; Humans see them as an offshoot of their other parent, not acknowledging their own contribution to the race. The Ducateon are a mystery to all, and not trusted – they seek no collaboration and interact as little as possible with other races. Half elves are treated the worst of all. They are despised by elves as inferiors, and hated by humans as mongrels. Their appearance is pleasing to neither race. The Skraelings are but a small portion of the population of the realms – stable, but small. Their folk are loved everywhere for their pleasant disposition and inoffensive, child-like appearance, not to mention to bountiful crops they seem to inspire. Halflings enjoy their association with the Skraeling race… The Grollen have the worst time of it in most places. Their lands are slowly vanishing – other races take more and more. The Grollen lack the sophistication, the planning, and the unity to preserve themselves for long against a combined incursion and competition. As such, they view all other races with suspicion, especially because their natural talents at warfare make them an over-exploited commodity. There are small pockets of races that were once in greater numbers, but are diminished with time. War is everywhere, and the threat of the darkness and infighting of politics wears away at alliances and threatens that progress stability brings.
All Fiendish (demons, devils, etc.) minions and servitors summoned to the realms operate under a minimum of the Simple Compact of Dark Shelter. Because of this compact, all fiends, no matter who summons them enjoys the same benefits. It is even stronger within the Curtain of Night.
d20 [specific] Requirements:
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