The Chained Fists of Mizras Monastic Order is a small sect within the Iron Fists of Mizras.
The monks of the Chained Fists of Mizras Monastic Order follow a strict discipline of bodily health and absolute hardening of Spirit and body. Privation is their primary weapon of forging their body into a weapon. They are a living embodiment of a Spartan, aesthetic life and the forging of a human living weapon.
Like their soldier and warrior brothers, this sect of the order also uses unarmed, but their primary weapon is the chain of cold wrought iron as their primary weapon. They wrap the chain over their entire forearm to ensure anchoring it, and it also serves as a form of defense Resilience since they eschew wearing armor. Many of them participate in the hammering that makes the chains for those they carry.
The Hall of Trials is the home of the order, in the city of Ruary. It was originally an elite police force of unarmed men AND women that was designed to integrate into the populace and prevent or swiftly end fights due to the excessive drinking about the city of breweries. It has remained the center of the order as it expanded to other major cities, mostly because its demonstrable effectiveness in blending in and working without obvious weapons to quell outbreak of violence.
Wherever their parent Iron First sect has a chapter house, you will likely find a few of the Chained Fists working as trainers and with local watch or city guards.
Intelligence Gatherers: As they integrate with these forces, an unknown aspect of their charge is to bring back knowledge of politics in the locales they are working and training in to the church of Mizras. Without them being hyper aggressive, and blending in more than a warrior or soldier in armor, it is easier for them to gain bits and pieces from those they are embedded with.
Chain of the Order: (Monk Weapon specific to the order) damage = d4+1; 3/5/10
> heavy chain of the order @1st = 1 Resilience (+ base)
Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.
Since CY 9900 (approximately): The sect has become their own order in a few places.