Steel Realms Character Cultural Experiences
Character Archetypes (Pathways, Classes, Calling, etc.) ;
Cultural Experiences.
Gender Roles in the Realms are parts that may combine, comprise, and create a
Steel Realms Character Cultural Experiences.
A character taking a
Cultural Experience will generally tithe back to their family’s, institutions, and communities.
Story: Deep Community Support
Requirements: The character must take a Cultural Experience; the tithe increases to 20%. This can only be done at Character Inception.
- Double total starting money
- Letter of marque: a full Cost Portion (200sc) worth of discount for purchasing armaments (usable by any in the group, once)
- Quality Outfit (Prestige +1)
- Imprinted on The Pattern: 2 re-checks on failed saves
Story: Venturing Together
Requirements: If the characters with a Cultural Experience has Shared Cultural Bond at the time of Character Inception, AND they create a Character Back Story TOGETHER that unites their group as they grew up, they pool their resources (personal, family and community) and will begin play with the following equipment paid for:
- Each character has any non-martial instrument, tools, or kit they have proficiency in; one of them in the group (they decide as a group) is high quality: +1
- A Pavilion tent, and pallet + bedding for each character
- A Cart w/water barrel, portable kitchen and 2 donkeys
- Decent food for two weeks for all characters
- An improved single (primary) weapon and munitions (i.e. if a sword, a long sword, not a short sword)
- Letter of marque: a full Cost Portion (200sc) worth of discount for purchasing armaments (usable by any in the group, once)
List of Steel Realms Cultural Experiences
Duat Heka – House of the Dead is a common knowledge to the inhabitants of Helca. All know it as the doorstep to the afterlife – though it is portrayed in different ways by different faiths. Its name is written in different cultures as Death’s Cathedral, Hall of the Dead, Souls’ Passageway, Archway of Light, House of the Dead, the Greathall of Souls, and others.
CLOSED: These are generally NPC Only.