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Category: Mystic

The Tradition of Mystic Sparks

Posted on July 28, 2021 in Mystic

This tradition is a seeking inward, a drawing upon the primal Sparks using anima energy for power.

D20

Incarna Core

Trials

Posted on July 28, 2021 in Mystic

Mystic Traditions

Posted on July 28, 2021 in Mystic

There are multiple ways that characters can learn Mystic Traditions powers. Depending on the society/setting the assumption of institutional Mystical Traditions may also be accompanied by a Prestige Marker in acknowledgement. Every mystic tradition has Mystic Essentials capabilities that underpin many other mystical powers.

Tradition of Tutelage: All Mystic Traditions are structured learning paths that follow known norms. It is assumed that character exponents embrace an existing refined tradition leveraging them. Even where knowledge and capability are developed without formal tutelage, they use the same processes but are just less efficient in that they must be envisioned and built from scratch.

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Corrupted Spark

Posted on April 14, 2021 in Mystic

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Fortune

Posted on February 12, 2016 in Mystic

Fortune is a expression of Sparks creating a beneficial thread in the weave of The Pattern. Sometimes the knowledge and perception of a character align perfectly with The Pattern and the energies of the multiverse. A character gains the benefit of Fortune – an significantly positive flow of power upon which they may draw.

Common Fortune

  • Invigorating Surge (level avg. * HD for highest class in healing); instant – no action required
  • Skill Surge: Next use of [non-combat] skill is treated as if the character were proficient, and gains +4 and and is automatically a critical result if successful, OR the skill check automatically succeeds with minimal success; instant – no action required

Uncommon Fortune

  • Insightful: Knowing what makes people tick and the pantomimes of expression

    Charisma bonus +1 in automatic successful uses of the Persuade skill or any skill that related to reading people’s behavior
  • Quick Defense: Surviving combat and preventing damage

    Dexterity bonus +1 in automatic -1 Result and Soak 3 damage
  • Quick Offense: Scoring hits and dealing damage

    Strength bonus in increasing the result enough to get through armor and do damage (+1 Result, min. 1); includes turning a miss into a simple hit.
  • Resourceful: Resilient and wiley when cornered

    Charisma bonus +1 checks for any skill the character is not proficient in are treated as if the character did have proficiency; these most possess the min. capability in any case. The character does get normal bonuses if they apply.
  • Studied: Knowledgeable in their fields

    Intelligence bonus +2 automatically successful Lore (knowledge only, not skill per se) checks – the particular answer just happens to be covered under some specifics the character if intimately familiar with.

Scarce Fortune

  • Divine Surge: Used as an extra Channel Divinity or increase Divine Intervention success to 5x normal %; instant – no action required
  • Kinetic Surge: +1 AC, +1 attack, +2 damage, additional bonus action and reaction for 1 round, -2 damage from each attack targeting physical attacks; lasts 10 rounds/1 encounter
  • Occult Surge: -4 saves against powers used the round, +1 per dice of damage, -1 per dice from magic attacks targeting and +4 on saves against them; lasts 10 rounds/1 encounter

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