Focal Point Place

A place wherein a character has given an extensive examination to and are closely bound to. It is the “place” equivalent of a item’s Focus Point Item. They know it like the back of their hand. By definition, these places are not overly large. This would require massive resources of senses and memory. The chamber, be it engineered or natural, allows for a character to immediately envision, with perfect accuracy, the place in relation to the accuracy of powers or effects which transport effects, people and/or items to and from it. It would be considered the equivalent of perfect Feng Shui. A Focal Point which is to function as a safe harbor for a character would need to be hidden from others and its existence best kept secret. A Focal Point in the right place can be made into a “true” Lair using Laey power.

Cost _Baselines_ for Material Empowerment Levels:

  1. Pervasive/Common: 200% cost portion
  2. Uncommon: 500% cost portion
  3. Scarce: 1000% cost portion
  4. Rare: 5000% cost portion
  5. Unique: 20000% cost portion

Attuning to a Focal Point Place:
Multiple? Max #?

Alteration of a Focal Point Place:

  • Destruction:
  • Corruption:

A Mystic Focus Point Item, a Place of Focus or Anima Manifestation can be used to create the necessary elements that would normally be consumed in the casting of a spell. An entity must have an anima pool in order to manifest for material consumption.


D20 List

Incarna Core List

Lair vs. Focal Point