Barbarian Path (wyldling, savage)

This Archetype/Class is a commonly found Character Pathway in associated settings. A Setting may implement this with changes that align with the setting’s properties – including the title by which it is known. GMs and Players may customize as needed.


LEVEL-UP: The GM rewards a character a level based on Merit. By default, i20™ assumes by campaign milestone and limited by Experiences using Improvement Limits. Multiclassing follows i20 multi-class parameters in addition to the base requirements. Sanity increases by 1 every 4 character levels.

Primary Setting Types: Fantasy

Associated Ideas: Nature, outdoors, tribal, fighting, anima, totemic

Minimum Aptitude: Kinetic 1 (minimum)

Optimal Aptitude: Kinetic 3, Divine 1

Additional Essence: 0

Wyldings are dwellers in the outdoors and revel in acting as raw and primitive, as much in the ways of the beasts and their social organizations as possible. They take from the class of Warriors seek to meld with the raw nature of The Pattern – many seeking through the power of the veneration of the power of primeval chaos. The wylding way is that of the beast, or to seek the depths of elemental rage – the wind, sand, storm, wave and sun that rips the flesh of those who stand in its path. Civilization is a fool’s construct as it will always vanish, wyldings were meant to take their place as apex predators. Manners, tradition, culture all will be scoured away, they are transient and unimportant compared to what nature provides to survive and thrive. Reasonableness and courtship, politics and towers – wylding power takes what it wants regardless of civilized constructs. Fight, fuck and feast, live in the moment with your tribe or pack. Howl, snort, fling yourself about in revelry, dance and celebrate movement, living, the goings and comings of animals and elements.

Becoming a Wylding

Primitive Appetites:

Live in the Now:

A Wylding can come from any gender or race, unless prohibited by setting or GM.

Continuing as a Wylding

Apex Perspective:

Unending Fight to Survive: Life is always contested. Only through challenge and victory can new power be gained. Hiding behind the walls of cities is to protect the weak and unfulfilled.

A Wylding’s Roles: