ARCHIVE NOTE: This concept was used as a means of bringing together class and aptitude initially. It was overly complex and burdensome in that it was intended to be optional and let players who want to use aptitude. This was retired in favor of just requiring all characters to assign aptitude and providing each class (‘Pathway’) a minimum, optimal, and default set of aptitudes.
A Primary Class and Primary ability both receive emphasis and enhancements related to their Aptitude. Characters must choose their Primary Class if they have not already (they may only possess 1) upon taking their first measure of Aptitude. This class must be one in which they have a level in. The character must then choose their Primary Ability if they have not already (they may only possess 1); It must be on the list of the class’s Proficient Abilities. It is best to do this at the time of Character Inception.
Primary Kinetic Classes: Fighter, Paladin, Ranger, Rogue, Monk (Way of the Open Fist), Barbarian (Path of the Berserker), Bard (College of Valor)
Primary Kinetic Abilities: Constitution, Dexterity, Strength