The Betrayal of the Three (kings of Rhylan)

Steel Realms
Steel Realms Timeline Event; recorded knowledge.

CY 5603 The Betrayal of the Three – Three ‘kings’ of Rhyaln’s old territories rode north at the head of an army in the Age of Winters, when the Lich Lords made repeated attempts to break through North Gate Pass into the lands of the living with the massive armies of the dead from Fallen Dundaria. These evil men sought the eternal reward of endless life and were going to betray the forces holding the line at the hastily built first wall of North Gate Garrison. They attempted to lead their army into a trap in the NW side of the pass, securing the flanks of a larger army. They were stopped and defeated, killed before they could execute the ultimate betrayal.

Chronicle of the Betrayal

Knowledge is broken down by ease of discovery/availability & Meticulous Record Keeping may improve usability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these. Specific Lores may increase the chance of knowing specific elements.

Pervasive Knowledge / Very Easy Difficulty

Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Establishment of the Grand Duchy of Rhyl, fiefdom of the Kingdom of Gladnor > CY 6514

CY 5603 Three ‘kings’ of Rhyaln’s old territories rode north at the head of an army in the Age of Winters, when the Lich Lords made repeated attempts to break through North Gate Pass into the lands of the living (Kingdoms of Rhylan at the time) with the massive armies of the dead from Fallen Dundaria. These evil men sought the eternal reward of endless life and were going to betray the forces holding the line at the hastily built first wall of North Gate Garrison. They attempted to lead their army into a trap in the NW side of the pass, securing the flanks of a larger army. They were stopped and defeated, killed before they could execute the ultimate betrayal.

Common Knowledge / Easy Difficulty

For those native to or long-dwelling in the region, ALL Common Knowledge may be Pervasive.

Three ‘kings’ of Rhyaln’s old territories rode north at the head of an army in the Age of Winters, when the Lich Lords made repeated attempts to break through North Gate Pass into the lands of the living with the massive armies of the dead from Fallen Dundaria. These evil men sought the eternal reward of endless life and were going to betray the forces holding the line at the hastily built first wall of North Gate Garrison. They attempted to lead their army into a trap in the NW side of the pass, securing the flanks of a larger army. They were stopped and defeated, killed before they could execute the ultimate betrayal.

Uncommon Knowledge / Average Difficulty

The elves of Gaur Dinuae somehow knew of their imminent betrayal. The night before the battle, the kings met one of the Lich Lords themselves in a stone clearing at the base of the mountains, next to a frozen pool. They committed their essences in a Cold Bargain and in return for lichdom, the cold began to spread. It is believed that had they not been stopped, the fog of grave lethargy would have covered their forces, allowing them to be overrun and become part of the Winter Host.

Scarce Knowledge / Hard Difficulty

The Dogget of the Gar Dinuae attacked the gathered shamans and attendees of the Lich Lords in the hills above them and ended many of their most powerful ‘priests’. A strike force of the most senior members had been assembled and infiltrated the rocky slopes with the help of the nearby Ducateon at the time. The elven riders of the Har Cunetha swept into the clearing and attacked the liches. It was said by the few survivors of the vanguard that the flash of magics and elemental powers left many blind and deaf momentarily, so powerful was the initial strike. In a moment of weakness, the Lich Lord was driven out, having been deprived of their priests and powerful servitors participating in the ritual. The three kings were defeated by the riders.

Rare Knowledge / Very Hard Difficulty

The three minor lich kings could not be killed, as they were tied directly to the essence of one of the Lich Lords. They could not be killed, though their bodies were torn asunder and trampled into a mangled mess. Their crowns held the bound souls, and were taken to the heart of the Weald of Gaur Dunae initially. Repeated attempts were made to free them over the centuries. Now the crowns with the spirits of The Betrayal of the Three are housed forever in the prison of Silverstone Tower.


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