Thoth (Celestine Entity of the Steel Realms)

Steel Realms

Quick Reference: Thoth (also commonly known as “Tutmoth-Seh”) is a Divine Principal associated with knowledge and medicine; They are an entity that reflects the powers of Conviction through Essence. This deity has NOT affirmed participation in The Godspeak Accord. They are part of the pantheon of The Celestine. Thoth is venerated mostly in the south, Nakria in particular. The Saelisnean culture also venerate The Celestine of Helca, and the Speaker of Thoth is part of the governing Landsmen council of The Saelish.

Thoth is the record keeper. All knowledge is his, for he and Anubis prepare the dead based upon their records of past deeds. It is said that he goes by many names, and walks the realms in many guises. Ancient legends hint that he was born amongst the stars, and walked from the heart of the sun. It is said that only Anubis can bring him peace, for the knowledge he bears is a great burden. Several older tales explain how his burden has driven him mad sometimes. One even relates how he even tried to kill all the gods, tricking men and turning them against their gods.

Aspects Known/Common Associations

Major Aspects: Knowledge, Wisdom, Medicine; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.

Minor Aspects:

Symbolized Role(s) and Value(s):

Emblem: Ibis

Sacred Observances: (These are reflected in the faith’s General Liturgy.)

  • Sacred Events: festivals, milestone celebrations; some are
  • Sacred Dates/Days: times of the year, recurring days of celebration or rest
  • Sacred Times: period of a day, week, month, season, or year in a cycle
  • Sacred Life: Ibis
  • Sacred Forms: colors, shapes, material (minerals, fabric, etc.)
  • Sacred Works: documents, books, jobs/activities
  • Sacred Items: utensils, tools, machines, clothes, armaments
    • Sacred Armor/Defenses:
    • Sacred Weapon/Offenses:

Pilgrimages and Sacred Places/Places: These places will be guarded by The Risen, and may be protected by Attendant Spirits.

Followers of the Faith

Favored Followers:

For for information on Roleplaying a character of faith, see the Divine Follower guidelines.

Expectations & Obligations: Good Standing in relation to their faith’s tenets reflected in Liturgical Observations tenets. Nominally, the Tenets of the General Liturgy are followed by the Laity of Congregations and those of higher Grace and the few Institutional Ranks alike.

Belief Made Manifest – Litany of Tenets

Manifestation and Favor

Connexion Range = Varies (enhanced through the Rite of Offering) > Conviction Limits = None; Elan Building is allowed (if used).

Favored Avatar:

Armaments of the Faithful: Magic/Mystic divine empowered items are typically Singularly Bound; emulating the Shut-Khopesh of the Celestines themselves. Common armaments for favored followers consist of elemental divine weapons.

Offerings:

  • Average:
  • Major:
  • Extraordinary:

Realm's Aptitude Powers: Divine, Occult, and Psychic