Delleth (Guide of the Seekers)

Steel Realms

>General Motto: “The path to knowledge is reveals as much as knowledge itself.

Quick Reference: ___ is a Divine Principal associated with ___ ; They are an entity that reflects the powers of Conviction through Essence. This deity has affirmed participation in The Godspeak Accord. They are part of the pantheon of ___.

Delleth is an old demi god, god or great spirit from the mists of time. It is most often cast as a man, but also has a strong feminine association throughout history. Most often, Delleth is a patron of those seeking knowledge. The deity is often depicted as standing astride a crocodile, facing east. In truth, each of the cardinal points has a visage/Avatar for Delleth. There is no record of this god being present for The Godspeak Accord. Though no formal recognition of the Oath of the Day Watch, adherents to Delleth support it. Adherents of Delleth possess a deep seated belief in the fundamentals of the great primeval duality expressed by many esoteric traditions of Helca.

Delleth is also sometimes seen as the companion to Ezrilus.
Delleth is rumored to be associated with The Horakhty Heresy.

Aspects Known/Common Associations

Major Aspects: ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.

Minor Aspects:

Symbolized Role(s) and Value(s):

Emblem:

Sacred Observances: (These are reflected in the faith’s General Liturgy.)

  • Sacred Events: [Sacrosanct festivals and milestone celebrations] >
  • Sacred Places: [Sacrosanct locations and Pilgrimage sites] >
  • Sacred Dates/Days: [Sacrosanct times of the year, recurring days of celebration or rest] >
  • Sacred Times: [Sacrosanct period of a day, week, month, season, or year in a cycle] >
  • Sacred Life: [Sacrosanct plants, animals, monsters, and entities] >
  • Sacred Forms: [Sacrosanct colors, shapes, material (minerals, fabric, etc. )] >
  • Sacred Works: [Sacrosanct documents, books, jobs/activities] >
  • Sacred Items: [Sacrosanct utensils, tools, machines, clothes, armaments] >
    • Sacred Armor/Defenses:
    • Sacred Weapon/Offenses:

Pilgrimages and Sacred Places/Places:

Followers of the Faith

Favored Followers:

For for information on Roleplaying a character of faith, see the Divine Follower guidelines.

Expectations & Obligations: Good Standing in relation to their faith’s tenets reflected in Liturgical Observations tenets. Nominally, the Tenets of the General Liturgy are followed by the Laity of Congregations and those of higher Grace and the few Institutional Ranks alike.

Belief Made Manifest – Beyond the General Litany

Manifestation and Favor

Connexion Range = Varies (enhanced through the Rite of Offering) > Conviction Limits = None; Elan Building is allowed (if used).

Favored Avatar:

Armaments of the Faithful: Typical Elemental Divine Weapons; More powerful Magic/Mystic items are typically Singularly Bound if not Institutionally Bound.

Offerings:

  • Average:
  • Major:
  • Extraordinary:

Rites of the Faith

About/Chronicle of Delleth

Knowledge is broken down by ease of discovery/availability. If nothing is indicated, assume Common Knowledge.

Obscure Knowledge / Near-Impossible Difficulty

Note: Secret Knowledge is information not available in any known references; It is not necessarily Forbidden Knowledge.

The origins of the Essence of of this divine being are shrouded in history before recorded time. Delleth is thought to be a proto-human, of a Higher Order through sheer self-will and achievement. Those who record such things mark its appearance as the god Delleb of Oerth. His material body was destroyed by the Unholy Trio of Oerth, and his Essence transported through space and time – given birth into the vessel that would become Odin. Once it was done with that age of gods, it once again moved himself through space and time, re-manifesting as Delleth, Guide to the Seekers (of the Steel Realms), in order to work with the Celestine entities of Egypt that had fled to Helca, and their plan to elevate its inhabitants. This ‘god’ is a singular strange entity known to rival and have many of the properties of the Great God manifestations of one of the Greate Ones.

Realm's Aptitude Powers: Divine, Occult, and Psychic