Description: Life most faerie races, these characters have a Long Life Thread.
d20 Raise Dead and equivalent/d20 Revivify and equivalent: Creatures with a Long Life Thread (ex: Elves) cannot be targeted by either of these spells (they simply fail) – it takes stronger spells to impact the character enough to bring them back from the dead.
The cast of these creatures on Helca is so much like the ancient Aelves that some scholars believe they are only a generation away. Mysterious and alien, xenophobic, wielding magical power beyond the understanding of other species. The are thought to steal babies and feed them to their strange gods of the earth, air and water. The few elves that leave Ynth are atypical, and while more social, also seem ammoral and cruel. Ynthian elves look down upon all other races.
@RP Impact: Driven out of town or denied goods and services in some places; pay 10-20% more for goods and services.
Unwelcome: Everywhere not accepted to welcomed.
Accepted: Borderlands and the south
Welcomed: Vale Evander
Origins Lost in Dreams: Elven dreams were cursed because they were last through the gate that brought the Blood of Saemon to Helca, and bore the full force of the Unholy Trio’s hate as the gate slowly closed and they were overwhelmed. Their past is forgotten in the whirlwind of dreams. They are filled with green and violet lights in the sky, time reversal, and distortions of directions and faces.
Ynthian elves are Faeries of the Steel Realms and have many of the common aspects, such as Soul Gems.
Deep Knowledge: The learning process for the near immortal elves of Ynth is very reserved and reflective of Careful Learners. Experimental conduct and a test of patience are the norm for this race. They are never swift learners and wholly engrossed when they are engaged in the process.