Hoolip Coast and Westwoodlands (Pranin)

Steel Realms

The Hoolip Coast is a specific place of note within the Pranin Moorswood, named for seasonal red tides brought from the juices of the Hoolip Berry that wash out to sea from Maldoolin in Loamwodl and flow along this area. It is a calm spot along the rough coast of the Pranin Moorswood leading to Sabin Bay. Mostly mangroves grow here on the waters edge and some willow trees. There is a path along the coast that leads to Sabin Bay, and from there to the safe Moorland Cut that allows boats to enter the north fork of the Murchart River where easterly winds help shallow draft boats tack up the river to Torrelsons Ford. Sometimes smugglers find refuge from bad weather in small shallows here. The western most area is mostly free of the sharp rocks of Sabin Bay near the border with Loamwold. It is teaming with fish and birds. It was once an area known as the Loamwold Cut or “The Loam Loch” – where the Nanford River and Murchart River met and flowed west into Coldstream Inlet (now Coldstream Channel) and to the sea. The currents (and possibly the Druids of Pranin) are mostly fresh water in the area. Pieces of the Hoolip Coast are claimed by Loamwold, but they and the druids seem allied in keeping further exploitation at bay and so conflict has never developed. The infamous Greafears Maw sits just off the north side of this coast.

Westedge Woodlands

The halflings of Loamwold fish and live along here, a few even have homes here in the Westedge Woodlands, loyal to the druids and keeping their ways and the general peace.

The Mud Riders

Rumor has it that there are human dwellers here, a people known as the “mud riders” will serve as guides through Pranin. They are wary though, and don’t trust outsiders. If they will not work with travelers if they are threatened – they will abandon them, force them back into the Deepwold, or hail a coastal merchant boat or smuggler to get to Torrelsons Ford. The druids of Pranin and the Mud Riders have a relationship – the folk are avid Wyld faith worshipers, and leave the giant constrictors of Pranin (sacred to Ssisslenn) alone.

Mud Riding: These folk get the name because they have been seen from a distance to “ride” along what appears to be clumps of mud somehow. In reality, they have a special relationship with the alligators of the coastal and moor area, using them as transport. They provide easy food (fish and lizard) and safe nests and in return, the gators guard them and move among them without issue. The folk do not fear them, though they are not pets. The folk guide the gators away from the sacred snakes as well.

Shrine of Ssisslenn: The Mud Riders maintain a Shrine that is a holy place to both Darupet and Ssisslenn.

Realm's Aptitude Powers: Divine, Occult, and Psychic