Located on Ustermaya .
Loose Governance: The term ‘kingdom’ is a mostly outsider concept. The elves live by a cooperative agreement that resembles the national/provincial model, with each Tree Guard (province) founded and hereditarily ruled by a single clan. At the center of each territory is an ancient tree – the center of all the clan’s ceremonies, referred to as the Soul Tree. Within the clan, a council of elders (from various families making up the clan) makes day to day decisions, and a Waern (equivalent of Earl or Duke) interfaces with the ‘king’. The position of king lasts until death and is elected by the councils from among the Waern.
Intruders of non-clan blood are usually killed without question, the safety and purity of the forest is paramount. The legendary living weapons of the elven defenders ignore the cover of the forest when hunting intruders. Tree Guards are sometimes called by their older eastern name – “Al-Hafleichen”.
Permission to Travel in Ynth for Outsiders: This is usually arranged in the outreach of the Vale Evander and only along accepted trade routes escorted by The Tree Guard.
The Deeping does not exist under Ynth. There is a series of underground rivers that marks corresponding boundary of the forest above where The Deeping cannot penetrate. Magic flows in the water, keeping death, shadows, and the void at bay. It is rumored that mages of Ynth have some connections to the Theurgi Emporium institution. Ynth appears to be immune to and/or a refuge to any sort of Change Storm/Chaos Storm.
The first Soul Tree of the faerie kin still lives in the Valley of Sighs – blighted and burned but has refused all attempts to extinguish its life force. Soul Spears of Aelfain