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Cults, Orders and Sects of Balthazaar (Word of the Law)

Posted on October 24, 2024 in Steel-Realms

Steel Realms

The Word of the Law

– This is the dominant order of the faith. It has common Group/Institution elements.

Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.

The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Balthazaar. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Balthazaar has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.

In addition to their own specific elements of faith, they embrace all the shared elements of the Unified Pantheon of Lightbringers (except where directly contravened).

Options for PC’s in the Steel Realms

i20™ Faith Details

Clerics in service to the faith have the callings (subclasses) of Light, Life, Order, and War; Others may be available at GM discretion or through other cults, sect, or orders.

Paladins in service to the faith have the callings (subclasses) of Ancients and Devotion; Others may be available at GM discretion or through other cults, sect, or orders.

iCore iCore™ Faith Details


Realm's Aptitude Powers: Divine, Occult, and Psychic

Cults, Orders and Sects of Ikribu (Maker of Hearths)

Posted on October 24, 2024 in Steel-Realms

Steel Realms

The Maker of Hearths

– This is the dominant order of the faith. It has common Group/Institution elements.

Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.

The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Ikribu. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Ikribu has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.

In addition to their own specific elements of faith, they embrace all the shared elements of the Unified Pantheon of Lightbringers (except where directly contravened).

Options for PC’s in the Steel Realms

i20™ Faith Details

Clerics in service to the faith have the callings (subclasses) of Light, Life, Order, and Forge; Others may be available at GM discretion or through other cults, sect, or orders.

Paladins in service to the faith have the callings (subclasses) of Ancients and Devotion; Others may be available at GM discretion or through other cults, sect, or orders.

iCore iCore™ Faith Details


Realm's Aptitude Powers: Divine, Occult, and Psychic

Cults, Orders and Sects of Whelm (Defender of the Hearth)

Posted on October 24, 2024 in Steel-Realms

Steel Realms

The Defender of the Hearth

– This is the dominant order of the faith. It has common Group/Institution elements.

Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.

The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Whelm. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Whelm has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.

In addition to their own specific elements of faith, they embrace all the shared elements of the Unified Pantheon of Lightbringers (except where directly contravened).

Options for PC’s in the Steel Realms

i20™ Faith Details

Clerics in service to the faith have the callings (subclasses) of Light, Life, Order, and War; Others may be available at GM discretion or through other cults, sect, or orders.

Paladins in service to the faith have the callings (subclasses) of Ancients and Devotion; Others may be available at GM discretion or through other cults, sect, or orders.

iCore iCore™ Faith Details


Realm's Aptitude Powers: Divine, Occult, and Psychic

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Elemental Hearth Magik of Umbak

Posted on October 24, 2024 in Steel-Realms

Steel Realms

The artificers and/or priests of the Automata Brigade of Virtue and Reason in the kingdom of Umbak often rely on the foundational ‘Hearth Magik‘ to summon and control elemental powers to provide a fuel for their constructs, contraptions, and machines. The Elemental Hearth Magik of Umbak is the class of mystical powers that is used as a power source for their items – such as Florent’s Array.

Although there is little Occult perception among the practitioners in Umbak, they draw upon the elemental Sparks, harnessing them as a power source through ritual bargains. In return, the elementals are often allowed to consume sacrificial materials of sources they can imbibe. The outward trappings are an exchange of materials to ’empower’ something, but really it is a consumption of the elementals of material that pleases their palettes. The materials are mostly items made by the Automata Brigade with materials enjoyed by the elementals. The joy in consuming and deconstructing ‘made’ items back into elemental constituents also pleases the them.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Virtue and Vigilance (‘Hearth Magik’)

Posted on October 24, 2024 in Steel-Realms

Steel Realms

The core of the mystical capabilities around Umbakian culture revolve around family and community, and focus on Virtue and Vigilance. This is often referred to as ‘Hearth Magik‘.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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