Posted on January 30, 2025 in Steel-Realms
The Leighton Mine is part of a tract of land referred to as the Hunting Lodge of Ard Leighton. In includes an ancient stone lodge, a mine camp, the Leighton Trail and the mine.
Its well know that the mine produces quartz + low grade amethyst (for purple dye).., and that it is well guarded by mercenaries and the River Rovers of the Riverdans are used as scouts.
See the chronicle of Hunting Lodge of Ard Leighton for the area’s complete history.Posted on January 30, 2025 in Steel-Realms
The Nestwood of High Hawktail is just the name of the Briarwood common to the Wyldfaith followers make into their holy sights. This Sacred places for Mhyi t’k is a small place sacred to Mhyi t’k the Sovereign Lady of birds, in the crags of the Hawktail Hills on a particular escarpment they can see far into every direction but south. It is about 1200 total elevation and cannot be reached unless by a treacherous climb (or wyld shaped druid!).
It overlooks The Leighton Trail and is about 1000 feet east of the Hunting Lodge of Ard Leighton, and can see the mining camp of The Leighton Mine.
Posted on January 30, 2025 in Steel-Realms
Ard dwelt in the edges of the Riverdans and his grandfather came from County Faer to the SE. He kept his family name. He was an avid hunter and built a stone lodge (the Hunting Lodge of Ard Leighton) in the hills. While hunting in the area, within 200′ of his lodge, he discovered the vein of quartz and amethyst and opened The Leighton Mine. He had a rough trail carved from the mine past his lodge and down the hill to the west into the Blue Willow Basin/Valley in order to extract and transport materials. After the river changed course, the trail was expanded to go into Cerrans Grant on the east side as it was a faster means to market.
Leighton Trail is essentially a single person/donkey trail. It runs west into Pelmon but its a longer route and mostly abandoned now. The east spur runs to Cerran’s Grant – a closer market and less taxes.
Item Powers (common and Attuned) can be found under Common Knowledge tab.
Knowledge is broken down by ease of discovery/availability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
Ard dwelt in the edges of the Riverdans (Riverland Retainer States) of DunstrandRiverdans and his grandfather came from County Faer to the SE. He kept his family name. He was an avid hunter and built a stone lodge in the hills. While hunting in the area, he discovered the vein of quartz and amethyst and opened a mine. He had a rough trail – “The Leighton Trail” – carved from the mine past his lodge and down the hill to the west into the Blue Willow Basin/Valley in order to extract and transport materials. After the river changed course, the trail was expanded to go into Cerrans Grant on the east side as it was a faster means to market.
Its well know that the mine produces quartz + low grade amethyst (for purple dye).., and that it is well guarded by mercenaries and the River Rovers of the Riverdans are used as scouts.
The Leighton Trail is deliberately filled with fake spurs and no one really used it except the family to transport goods. The family paid the River Rovers of the Riverdans to escort and scout for bandits, and it was well know that the River Rovers who were drawn to this role were the more violent and willing to make a few silvers turning in the heads of bandits – so even unescorted caravans were typically left alone. Mercenaries were hired to guard the mine itself as the River Rovers were not a sedentary bunch.
A few know that the Nestwood of High Hawktail is nearby and has remained hidden for all the years the ‘hunting lodge’ and mine have been operating.
Posted on January 30, 2025 in Steel-Realms
These are rangers, druids, and dedicated followers who travel the darklands seeking information. Their owl companions send information back to the lands of light – helping them fight and keep track of shifts and changes in the Fallen East. They are also called “Night’s Guard” and “Defenders of the Night”. They are a small sect, and limited in power, relying mostly on their animal companions, stealth, and intimate (and some say secret or even forbidden) knowledge of the darklands and shadow creatures. they also seek the owl god’s feathers in order to restore him to his full power.
Posted on January 30, 2025 in Steel-Realms
These are rumors only. They are towers that appear at odd angles, out of the corner of the eye and when sought after cannot be found. No one knows why they were built, if they were, and no one has claimed them as their creation – not even The Celestine of Helca. The most well known is one north of the city of Oerdney.
Item Powers (common and Attuned) can be found under Common Knowledge tab.
Knowledge is broken down by ease of discovery/availability; Any attempt to know more than what's Pervasive will require a reference, source, knowledge, check, or access to someone who can get or provide either of these.
Information Sources: Mundane Reference | Associated Phenomenology Only | Specific Lore
These are rumors only. They are towers that appear at odd angles, out of the corner of the eye and when sought after cannot be found. No one knows why they were built, if they were, and no one has claimed them as their creation – not even The Celestine of Helca. The most well known is one north of the city of Oerdney.
They seem to be reported across the entire breadth, with as many as a dozen logged though never “re-discovered”.
Locations: 1 North of Oerdney, 1 in North Pines, 1 near East birch Cut in the north, 1 in Kaald, and 2 in Nakria. At least 2 are mentioned in The Fallen East.
Some say a few have figured out how to approach them but they are impregnable.
Locations: 1 in the Riverdan of Pelmon in Dunstrand.