Redd (Northern Excursion; Character)

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Redd > Human, Fighter 1

Dexterity 16 {+3}
Constitution 15 {+2}
Strength 13 {+1}
Intelligence 11
Wisdom 12 {+1}
Charisma 11
Perception 11
Sanity 11

Essence: -1 max (cool tempered thoughts)

Combat and Tactics

Health = 10+2 = 12

STYLE = Dueling fighting- When you are wielding a melee weapon in 1 hand and no other weapons, you gain a +2 bonus to damage.

Second wind-regain HP= 6+fighter level


I’d rather make a friend rather than an enemy, I’m always calm, I’m never quick to anger.

If I steal, I steal from the “rich” so I can help those in need

I am trying to pay off familial debt and get my family to freedom.

I’m bad with money.
If there is a plan, I’ll probably forget it.



Steel Realms Logo

CHRONICLE > The North Revealed is a Living World campaign set in The Northern Hearthlands of the [Fantasy] Steel Realms. The Heartland Spark has re-shaped the realm and new opportunity beckons the brave and bold to the north. Brought together by circumstance, bound by camaraderie, finding fortune in the conflict of the northlands…

Historical Setups for The North Revealed

Northern Exposure – A North Revealed campaign story arc. – This is minor children of nobility sent to the north and service for their families.
Note: This may pre-empt the entire greater North Revealed campaign if it runs for a while.

Shared Experience Background Concept ‘The Ways Runners’ – Service in the Tower of Voices resulted in Tower of Voices, Stone Cold Terror of CY 9184Cool Tempered Thoughts (You gain +2 in Insight checks.).