A mostly empty, simple walled fortress that can station up to 10,000 soldiers serving at their Duty Stations; 15,000 in cramped quarters. These are manned by and used for the army of the High King of the Steel Realms. They have 3 month food stores and almost all have 2 wells. They store a variety of old weapons and bits or armor from campaigns long past. The gates are always shut, and they are manned by rotating guards consisting of 30 soldiers and 30 Garrison Keepers (and families) – masons, teamsters, logistics for upkeep and defense. There are about 18 garrisons from Rhyl to Vale Evander. Outside of each is a small town near the gate, usually just basic services, a tavern, and an inn to handle travelers – suppliers of the garrison and the Garrison Keepers. The the sale of armor and weapons is strictly prohibited in time of war or peace unless availability is augmented (such as a nearby victorious battlefield stripped of gear).
Security: The garrisons have more than mundane safeguards that prevent their easy occupations by forces outside of the High King’s regular army. There are always a few World Watchers resting and observing at any given garrison.
The High King’s office has very little trust in most of the territories of the realms. The Duke of Dunstrand is one of the few exceptions that has the trusted ability to quickly man and assist the High King’s regular army.