Evasion is a Athletic type skill.
i20 Skills REPLACE d20 skill proficiency: Add the skill level + modifiers to the check ( Proficiency Bonus not used).
A single Result Check to assess Success or Failure AND quality which may be impacted by conditions which indicate a Lack of Capability (Unfamiliar, Unproficient, etc.). The GM can { } Narrate it, and players may request an appropriate impact when anything other than a basic outcome is indicated. Character Points are Rewarded by the GM to improve Skills (and other Features).
Evasion uses All Actions for the entire round. All Movement is treated as if it were in Difficult Terrain – it is not possible to use Evasion if your movement is 0 or you are Incapacitated. No offensive actions can be attempted. All incoming attacks the target is aware of are made with Disadvantage. All effects the target is aware of that use Dexterity to avoid are made with Advantage.
Base evasion is more of a Combat Activity; Using a Bonus or Reaction during the time of Evasion requires a Skill Result Check.