Common Powers of the Lightbringers represent specific powers used by the Divine Principals and entities of the Lightbringers as well as their followers.
State of Grace: All powers granted by the faith are available as the rules allow, assuming they are in good standing with their Divine Principle. The exception to this is if the character has powers granted by an institution of the faith and his not in similar good standing there.
Blanket of Warmth
Bathed in Light
Glorious Radiance
Surge of Glower – An almost imperceptible aura of light outlines a target. Attention is drawn to the target; any activity requiring targeting towards the glower victim is given a +1. This could be spells, weapons, skills, or even grant a bonus to reactions towards them in cases where disposition is already friendly and the effect is not feared.
Words of Wisdom – Calms the listeners and gives them a +1 on any check to solve an issue?
Fire of Fascination – uses CHA of adjurer
Eldritch Infusing
Bewitchment –
Comfort of the Mother
Lure of Day – charms
Rollback the Darkness
Banish the Night
Pure Light – raises illumination instead of setting it to something + make the sun bane do damage = illumination levels.
True Light
Find the Way +4 to any checks to remain on target or prevent from getting lost
Surge of Bliss
Inner Radiance GF of all those in effect is added to STA, WPR for the next hour
Arc of Radiance – one of the few damage dealing powers, its main intent is to heal. It can affect conviction in number and heals all companions in 30m. To all enemies it acts as a glower. It deals Conviction in damage to all things of shadow. Those with shadow bonds take an additional amount equal to that rating.