Cults, Sects, and Orders of Sunstealer (Tenebraeth; Soul of Darkness)

Steel Realms

Soul of Darkness; “Tenebraeth”

– This is the dominant order of the faith. It has common Group/Institution elements.

Cleric, Paladin – These are archetypes dedicated to serving and representing the faith in iconic roles as part of their function; Others may be available as Followers at GM discretion – serving as institutional officers, community officers, or simply through Conviction and shared liturgical beliefs.

The Common Face of Faith: Like most Faiths of the Steel Realms, there may be a multitude of denominations that make up Cults, Orders and Sects of Sunstealer. These share the common Workings of Faith, promoting worship to prove the truth of the Divine Principal's ideals and tenets, and allow Followers a means to prove worthy to wield power and secure a place in the promised afterlife. Sunstealer has a Dominant Presentation of their faith, clergy, and institutions that the folk of the realms look to.

Options for PC’s in the Steel Realms

i20™ Faith Details

Clerics in service to the faith have the callings (subclasses) of Death, War, and Trickery; Others may be available at GM discretion or through other cults, sect, or orders.

Paladins in service to the faith have the callings (subclasses) of Vengeance; Others may be available at GM discretion or through other cults, sect, or orders.

iCore iCore™ Faith Details


Realm's Aptitude Powers: Divine, Occult, and Psychic

He is known by many names, including that of “Shuustak” by the more savage and primitive creatures like Lizardfolk and Troglodytes.

Tenebraeth the The Dream Thief

The most common sub sect or cult of Sunstealer is Tenebraeth. Some say it is a child of his, other an avatar, some a fiend or spirit bound to the god. It is even said that this is just a made up name, so that those seeking to gain power from it do not have to use his name among the Dark Trinity. Regardless of its specific manifestation, it is synonymous with the god. He is the stealer of dreams, and despoiler of rest. Tenebraeth replaces dreams with nightmare, and traps those that he/it curses in a mind-prison of their own thoughts. There is no way to summon Tenebraeth in the light – the light of truth destroys the dark thoughts that surround Tenebraeth.

Realm's Aptitude Powers: Divine, Occult, and Psychic