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Culture, Education, Institutions, and Traditions of West River Run

Posted on January 30, 2025 in Steel-Realms

Steel Realms
Realm's Aptitude Powers: Divine, Occult, and Psychic

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The Vigilist of Mev

Posted on January 25, 2025 in Steel-Realms

Steel Realms

The The Vigilist of Mev is a ‘cult of one’ for the god Malek. There is always a follower of Malek in the city of Mev. There is no reason why, and it is considered among his few adherents, to be the “milk run” in service to the god, but nothing happens. Only those with Astrology that can look for signs, are allowed to perform this task, and it is for three years at a time only, and then they are sent far away. While House Malor has learned of this a long time ago, they have no way of tracking this follower or knowing who they are. Given that their presence has seemingly not had influence, it has faded to an obscure footnote in their interests in Mev and watching the Guild of Solars scrivener’s house to make sure they do not overstep. The Vigilist of Malek in Mev waits for a sign – not knowing why the area is important. At one point, the Vigilist was in Braddon Bog for as far back as can be remembered, but they were killed in the CY 9130’s, swept up in a set of events in which many in the village died. Their body had to be found and dug up to get the token back. Since then, the Vigilist has been in Mev, with enough of a stipend to live comfortably and devout all their time to watching. They are a laborer, scribe, and whatever else gig job they can get, always using disguises.

Their charge is but one: Kill anyone seeking to embrace Malek or draw upon his power. There must be no attention to Malek in the area.

Lock of Shialines Hair: This token is passed from Vigilist to Vigilist.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Equipment Kits of the Steel Realms

Posted on January 18, 2025 in Steel-Realms

Steel Realms
Equipment Kits of the Steel Realms follow stard guidelines of Items in the Steel Realms and standard Kits.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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Legerdemain/Sleight of Hand

Posted on January 17, 2025 in D20 iCore Skill

[ Feature Impact ] > Positive

Sleight of Hand.

Accomplished Activity: Juggling, Pick Pocket, Game Trick (dice, cards, etc.), Palm Object

Sleight of hand can be used to hide what you are doing – such as picking pockets, palming an object (card tricks, etc.). It does not take this still to effectively hide something, but if you wish to hide an object on someone it grants knowledge of the best places that will be missed by a pat-down – places where clothing and culture may allow a refuge of deceit.

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Draddel

Posted on January 16, 2025 in Steel-Realms

Steel Realms
Draddel is a Places, Locales and Features of Glois, being the capital of the Riverdan of Glois.

Realm's Aptitude Powers: Divine, Occult, and Psychic

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