Summoning is the bringing forth of creatures based on their natural archetypes. Every entity, even unique ones such as Familiars, have an archetypal idea from which to draw on. It can be distinguished into two main approaches: Calling vs. Manifesting. The familiar is typically close to the Summoner, sometimes tied to a Binding Object, but must be actively evinced using Anima to enabled its function if bound in spirit form.
Manifested Summoned creatures have no history or biases, or preconceived notions. They are templates of an ideal. Control is automatically granted unless specified.
Material creatures summoned in some manner to another sphere or dimension will by default have a Bound Shell to their form. Their Essence and the corporeal body is brought forth as an exact reflection (containing its full powers), taken from a place governed by a High Order being that has actual Infernal or Celestial Dominion. When their material manifestation is ended or upon death, the form remains and is subject to the natural processes of decay or dissolution – though often these bound remains are imbued with the equivalent of Colossi Form Properties within different dimensions and spheres; The typical remains of these creatures, like Primaeth, can be used in a variety of mystical fashioning’s and research, including basic formulae components.
Adding The Form Beyond to a manifesting summons reduces the energy required for it, as there is no persistence in it ending in the realm into which they were summoned. It does slightly reduce the power of The Void in cases where such creatures draw power from it, or from the Paradox powers of Distant Dimension.