Trivial Tenets, Benefits, and Expectations (“Common Covenant”)

Trivial tenets are about knowledge and camaraderie, a casual common Interest. It usually involves a harmless club, institution or society. Its code of conduct is based on minor tenets that are for public consumption and can vary by locale, chapter, and sect. It typically associates emblems, colors, days of observance and recurring events that promote its ideas and to gain new members. Strangers sharing trivial tenets at least will have preferential treatment before others under similar circumstances.

Story Hook ++

This presents a good opportunity for adding Character Story elements to the Character.

Role-Play ++

This presents a good opportunity for adding Roleplaying elements to the Character.

Typical Requirements/Expectations: Tithe or expected charity, Membership (fees and identification), Participation (infrequent observances), and Patronage (recruiting others)

A Share of the Proceeds: For obligations of fees, tithes, and other promissory support elements it is often necessary for a character to contribute monetary value to the operations of the group or membership they are part of to remain in Good Standing and enjoy/retain its benefits. The group must assess the obligations based on the expected share – make it as fair as possible. Authorities are likely to do an occasional review to make sure they are getting a fair share. Monetary obligations may go to get someone else to fulfill the obligations, allowing the character to get out of institutional duties – ministry, teaching, training, bureaucratic tasks, etc. The expectations of their obligations should be very clear and consistent.

Typical Benefits: Common Knowledge and Teachers, [mundane & appropriate] Supplies, [sympathetic] Contacts

Breaking the Tenets: The source of the tenets may have proscribed impacts, loss of Good Standing, but NOT Transgressed requiring Atonement.