Divine Accoutrements are repeatable, commonly created Magical Empowerment items.
These are created using basic Alchemy which leverage Divine Aptitude a a symbolic connection of Sigilry. They require such aptitude, and usually an associated Pool of anima energy (Synergy) in order to craft. The production of these items is typically codified and recorded based on experimentation, and repeated in order to create items which are typically singularly bound to their intended wielder/wearer. High quality versions of these items may be made by master crafters and may signify and gain the benefits of Prestige Marks. The majority of divine items are singularly bound (via an institutional binding association). Items may also aid with the use of Connexion.
The forms many divine Accoutrements come in are directly reflecting benefits to the community of the faithful. Most forms reflect the symbolism of washing away/cleansing, purification, or consumption/taking in the power of the divine symbolic as an embrace of all it stands for. Almost all forms are consumed in the process of their use – an offering of sorts, reflecting a sacrifice (cost) the follower is willing to pay for their faith. The output of holy item production is typically cleansed, blessed, and made specifically for their purpose and have a Sigil of the divinity associated with them. The most common general forms are:
Some divine Accoutrements have a requirement of some element of faith. For example, the Follower must possess a Conviction associated with the institutional binding of the item. An item may incorporate multiple manifestations to trigger its powers and/or or have added triggers that realize improved/have additional outcomes.
Divine Ire: A divine item may also have Ire placed upon it – for those attempting to trigger its functions without the requisite capabilities (usually association with the faith), it is empowered to harm them in some way.
Universal – Effects can be triggered by anyone. Universal items are those made to demonstrate the power of the divine to everyone. These are the most costly and can be scarce outside of major centers of operation for the faith. Faith relies more on Followers to be the living and active demonstration of their ideals. Universal triggers are typically used to finance operations of the faithful.
Universal + Aptitude – Effects can be triggered by anyone with Divine Aptitude. Divine aptitude indicates a certain shifted perspective that allows a character to draw out such power.
Universal + Synergy – Effects can be triggered by anyone with Synergy anima. Synergy is used to fuel the power of the item.