Fiongala (Numinous Fox great spirit)

Steel Realms

Fiongala – /The Beast Bringer; The Numinous entity of the Wylde Horde of natural world cycles, predator and prey, fertility, ecosystem and balance, cycles, and associated beast and animals as well as the symbols associated with them.

The modern age is heavily defined by the clash of faiths in the Affray of Darkness and Light” in which the entity plays a tertiary part (mostly guided by Darupet).

Role: The Finders of the Way (Predator & Prey); Secondary foe of those who wish only to conquer and destroy and/or corrupt nature

Numinous Fox Spirit Fiongala – “The Trickster”, “The Lady of Foxes”; Invoked mostly as/for: Hiding, Stealth, Deception, Cunning

This Great Numinous Spirit has NOT affirmed participation in The Godspeak Accord of the realms. It has been known to manifest to fight against those who would kill sacred beasts and threaten the the species under their protection without thought or bias to Light, Dark, Grey, or Green foundations. This narrow focus to which few enlist it for keep the ire of other powers n the realms from interceding. Where their allegiance to the greater Wyld Faith enjoins them, they adhere to Gaias’ and Darupets’ own perspectives on issues.

The Beastwoods of Fiongala are especially powerful for enactments of the Wyld Rite of Eyes of Darupet – known to many as “Fox News”.

Aspect(s) Known For/Sacred Associations

Major Aspects: ; These are common knowledge; Other aspects/symbols/emblems may vary by specific sect/cult or institution.

Minor Aspects:

Symbolized Role(s) and Value(s):

Expectations & Obligations: To respect and observe the Basic Drive to Flourish of all the animal spirits. Respect for elders, tradition, and adherence to bonds that attempt secure this for continuing generations.

Emblem: Each animal spirit’s emblem is derivative of the Life Loop symbol common for the Wyld Faith.

Sacred Observances: There are few great spirits that have any strict observance of specific sacred acts – it is not critical to acknowledge them to stay in good standing.

Sacred Events: There are few great spirits that have any strict observance of sacred days (though spring/birth is universal) or specific sacred acts – it is not critical to acknowledge them to stay in good standing.

Sacred Dates:

Sacred Times:

Sacred Creatures:

Sacred Colors/Shapes:

Sacred Items:

  • Armor:
  • Weapons:
Pilgrimages and Sacred Places/Places:

Followers of the Faith

Favored Followers: There are few favored peoples, races, places, etc. which gain better abilities or starting powers. Any corresponding tribe of Merovin would be deeply connected to the primordial power of The Wyld. For those friendly with the associated natural animal population, they may be favored or appreciated regardless of their tie to the faith itself. Those protecting of the related animals can receive Intervention through the Godspeak accord.

For for information on Roleplaying a character of faith, see the Divine Follower guidelines.

Avatar Manifestation

Favored Avatar:


Common Wyld Rites: This Great Spirit and their followers have access to all the common Wyld Rites practiced by followers of the wyld faith(s).

Offerings

[Type (Form)]

Wylding Powers

Secret Burrow

Realm's Aptitude Powers: Divine, Occult, and Psychic