Grave Beckoning (Druids of the Wylde)

Steel Realms
Grave Beckoning affects minor magics to create an additional feature that causes the earth to seek “a return to the earth by that which has escaped” (the natural cycle). The druids of the north who take the Pledge of Rhylan the Living & Oath of the Day Watch, and become Wylden Bound gain insight into controlling nature in some small way that it seeks to symbolically end the cycle of undeath through minor magics that affect the earth and soil as the proper conveyance of the body’s natural passage from grave back to becoming one with nature.


It is believed that the mystical powers in both Grave Beckoning and The Spirit-Wind of the North are related.


i20™ Effect Details

  • At affects the Mold Earth cantrip and Earth Tremor Spell
  • These magics can be sculpted to ignore and support any living creature as normal, affecting ONLY undead and animations.
  • An additional 1d6 bludgeoning damage; The grinding bludgeoning damage from these magics cannot be negated or reduced in any way by animations/undead.

Mold Earth The cantrip, in addition to its normal effects, will attempt to draw in and bury any undead. Any that pass within 5’ in its duration will have the earth slide and collapse, drawing them in.

iCore iCore™ Effect Details

Pages on the web site lean towards i20™ text flavor, discrepancies will be noted in the iCore™ tab.

Realm's Aptitude Powers: Divine, Occult, and Psychic