To promote the faith of the God Mizras, hundreds of these were made around CY 4000-5000 by its priesthood. They all grant some general properties, making the wearer harder to hit, and more stalwart. Followers of the god gain more when they are worn. This is a Notable Item of the Steel Realms.
This Item is mutable within the setting – it may take different material and/or functional forms as a Notable Item of the Steel Realms.
Requires: Attunement
While worn, the wearer gains +1 AC, +1 to saving throws like a standard Ring of Protection. In addition, the wearer has +1 HP maximum, and gets +1 on Initiative checks.
Requires: Attunement & Conviction (Mizras)
While worn, the character has half their first Hit Dice in additional HP maximum (replaces the +1). Can wear two Mizran Anvil rings to gain the advantages of each.