The Villain’s Ride

Steel Realms

The modern age is heavily defined by the clash of faiths in the Affray of Darkness and Light” in which it can have a significant impact.

Villains Ride Route

Ends in the Black Fens and Begins in the heart of the Valley of Sighs. The usual route is through the Towerlands, across the chasm in its depths, through Vale Evander and across the plains, through the Fahyl Forest and between Umbak and Fandelok, through The Saelish – try to find/pay homage to the fortress of Hungerdouse. From there, follow the Beyne River until the Tolkisson Range, then out through the Valley of Sighs.

Impact: Expands the Curtain of Night/Veil of Tears .

Realm's Aptitude Powers: Divine, Occult, and Psychic