The ancient and sunken city of Barrule (on the island of the same name) is nothing more than myth and fable. Even to its finders – the Sea-Kings – it is thought to be a fanciful tale of a wreck and ruin that was merely washed away in a cataclysm. The tales say the city was built too high for such a small and an earthquake claimed it, others that the folk of it left the ways of the Elancil and she drowned them in her wrath. Either way, it is meant as a lesson to always embrace the way of the sea. Once it was said to be a powerful enclave of the north for the Sea-Kings. Now, it rests on the floor of the sea… so goes the myth.
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The “city” of Barrule started as the outpost of Farrinth; little more than a lonely cave and watch point in the desolate and cold waters of the north that was found by the Sea-King people after a boat managed to stumble across it looking for any safe port in a storm. It was said to have a odd rock wall around a cove that could fit 2 ships and no more – though they could weather out the most intense storms safe from the gale north winds.
When the priests of Elancil finally blessed its remote location 100 years later, and officially made it part of the empire, something strange happened. The isle slowly rose out of the waters by a hundred feet, revealing more caves and strange structures cut into the rock itself. Elancil was silent, and slowly, the “city” once occupied by unknown dwellers, was inhabited by the Sea-King peoples. The safe port was lost, though a smaller rise off the southern tip of the island had a flatened surface, perhaps the top of a structure, and a ruined wall around it which served as a quasi dry dock and port. Three boats could be lashed safely with chains and spacers. It was treacherous to get to in bad weather though, and so entry and egress were at the whim of the weather. The city grew to a population of nearly 500 – a stop over safe port in their explorations of the north.
There remains very little details, for unknown reasons, about the new “city”, but the name was taken from an inscription written in some dialect of Feyloise, carved into the “great hall”. Though the Oceanfolk of the Sea-Kings uncovered numerous ruins, they stopped at some point and went no further – the exact reasons are unknown, though likely because it may have been unstable.