Mizras, war god of the Steel Realms

Steel Realms
Mizras the Victorious; The divine Entity of the Grey principal of combat, war and battle, tests, victory, initiative and action, and patron of inspired warriors. Mizras is part of the pantheon of The Grey Way, one of the four entities of the informal ‘Grey Church’. Mizras has commanded his followers to tentatively support the Oath of the Day Watch – if darkness wins, there will be no noble glory in combat. The Steel Realms is a glorious place for Mizras, his followers have a seemingly never ending means of testing themselves against the minions of the Lich Lords and Unholy Trio without being especially disruptive to rest of the civilized lands.

Symbol: Mizras has the greatest number of different symbols in the Steel Realms – all based on conflict and war. The most common symbol is a crossed hammer and axe on top of a shield.

General Motto: "The highest glory is found in conflict, true heroes arise only from this."

Favored Avatar: A armored tall warrior with the sun blocked, but its rays coming around them. A deep voice that echoes from within a full helm. No skin can be seen, only armor, a weapon in each hand.

The modern age is heavily defined by the clash of faiths in the "Affray of Darkness and Light" in which the god plays a significant part; To this end, they HAVE affirmed participation in The Godspeak Accord.

Role: The Hammer of the Unyielding; Primary proponent of violent striving and contests; the banisher of defeat and fear.

Beryllide armaments are highly prized by the followers of Mizras. At one point, though not for centuries, the warrior followers practiced the speech of “Cutglib“.


Glory is All: The Forge of battle is the only way true heroes are made. We will only be remembered for our battles and our victories. History is replete with forgotten losers. If one must die, die gloriously!

Unyielding: There is no surrender.

Victory at Any Cost: The concept of a ‘fair’ fight is ridiculous. It is pointless to die on the hill of ‘fairness and equality’ – better to drown in the bloody river of victory. Let me die Lord of Battles, that with my last breath, I may smite my enemy unto death!


Rites of the Faith

Realm's Aptitude Powers: Divine, Occult, and Psychic