Orrish Fighting Forces

Steel Realms
Orrish Fighting Forces are generally pretty common. What they might not have in power, they make up for in numbers and cleverness. The Orrish of Helca are not typical of the other Orrish of the iVerse. They come in several varieties of off or mixed ancestry. Most dwell in the Dark Lands. The fighting forces all use the common Orrish Weaponry of the Steel Realms.

How do Orrish forces get to the Lands of Light? Off-spawn usually led by a darkling priest of the unholy trio – these have some resistance to the sun bane. They scout out an area my difficult overland means or mystical means.

What do the Orrish use for tactical communication? Many Orrish are multilingual, speaking both Orrisha and Nurthish. Nurthish allows them to communicate within their own ranks and their allies in a language not commonly understood or taught outside The Dark Lands and Nurth communities in the Underlands.

Orrish Bases of Operations

Basic Orrish Cave Settlement; Those which are important and marked for violent and frequent raiding will have a Wormtaint Warren.


Where Spiders of Go-Zen are present, you will find Nurth Spider Riders.

i20™ Fighting Forces Details

Crude Weapons: stone club + war dart + hand ax + dagger (d4;2/4/8), stone mace (d6;3/6/12), slings w/stones (d3;2/3/6)

  • Nurth Spider Riders

iCore iCore™ Fighting Forces Details

Dark-Spawn Loot/Goods: The selling of Orrish made goods/loot outside the Dark Lands has serious issues, and often the best value is 10% of normal.

Realm's Aptitude Powers: Divine, Occult, and Psychic