Unfettered

Unfettered is the state of having no measurable Encumbrance as well as no impediments between the character’s senses and their environment. Some Features and rules key their benefits off this condition, and will reference it. Being in this state is absolutely key to some Combat Activity and Rest/Recovery as well as things like Unfettered Casting.

In order to be considered to have this state, the following requirements must be met:

  1. No Movement penalty (incl. from Exhaustion).
  2. No Armor of any measurable weight.
  3. No Shield (slung or held).
  4. No wielded Weapon in any hand or hanging by lanyard, etc.
  5. They cannot be in a grapple, held, or restrained in any way.
  6. No sensory/targeting barrier (gloves, helmet, etc.)