Prestige Items/Markers (of crafters)

Prestige Items are symbols of Accolades and Accomplishment that inspire fear and/or a sense of duty/fealty in others. These take many forms, and must be recognized and understood for them to have any effect. Items of flashy/impressive nature can affect perception as a stronger leader. These may include awards & medals, status & rank symbols (uniform – condition, dress code), adornments on clothes (emblems, symbols, group colors and styles). It can also include equipment like weapons (emblems, symbols, group colors and styles) and armor (emblems, symbols, group colors and styles). Prestige Markers make good mundane Rewards. The assumption of institutional Vows/Oaths may also issue a Prestige Marker in acknowledgement. Prestige Markers may be single medals, etc. or a collection of related ones that together paint an impressive picture. Keep in mind, all values herein are a suggested _Baseline_ only. A collection of Prestige Markers may be increased by the sheer number of them, not just the value of each.

Prestige in relation to items.

  • Trivial: These symbols represent the lowest acknowledged forms of accomplishment, though are known by all who serve in similar situations or so remote as to be virtually known by none.
  • Lesser: These symbols are common enough to be known by all in their field it applies to, though outsiders often do not recognize its direct meaning.
  • Greater: Famous symbols to insiders and outsiders alike.

d20™ Prestige Items Details/Mechanics

This content is part of the i20™ Variant for the d20 System™.

Types of Checks it Affects: Social Reactions, Times of Service Interactions, Intimidation (neg. Charisma adjustment can be made positive with “the skills to back up the attitude” such Prestige Markers may represent and be recognized), Command Presence,

  • Trivial +1
  • Lesser +2
  • Greater +4

Really, any Prestige Marker can have a value of zero to four…

iCore Prestige Items Details/Mechanics

Options Involving Prestige Markers

Implementing these ideas can provide for a myriad of game facets:

Story Hook ++

This presents a good opportunity for adding Character Story elements to the Character.

Role-Play ++

This presents a good opportunity for adding Roleplaying elements to the Character.

Rewards ++

This presents a good opportunity for adding providing Reward elements to the Character.