Armored Skin/Natural Armor

[ Feature Impact ] > Positive

Armored Skin provides the effects of armor as a natural process/expression. The character is covered by a naturally tough skin, hide, or fur.

Natural Resilience: Upon regaining the “Hale” condition, those with Resilience Reservoir with regain all uses of it, though Armored Skin does not depend on it.


D20 Armored Skin Mechanics

COST/REQ: Essence

Base Natrual Armor provides a threshold of damage which must be overcome for damage to pass through to the target.

iCore Feature Armored Skin

COST/REQ: -5 CP
Type: Physical

The PV for the species is persistent, and never changes. The armor cannot be removed, and has no resilience for it to be rendered useless. It has no Fit/ENC value and never needs repair – it is part of the physiology of the species. Unless noted, it can be used in addition to other Layered armors (having multiple Layered armors in effect).