Committed Pathway (narrow/split)

When a character adopts a Committed Pathway, they are locking in a certain aspect of the Archetype and progress from the time of Character Inception. It is assumed that the character knows their historical and literary references of their Setting and have researched or thought out their decision deeply to arrive at the commitment; Or that they just have a primal instinct and dedication to their own vision of themselves. Either way, their commitment is obvious in thoughts and actions. This is recommended only for those with a complete character envisioning process well thought out; If the character deviates from this, they lose all of its benefits, and may have additional penalties.

Narrow Pathway

This focuses on depth, not breadth. The character’s weave is tied by a stronger thread.

Split Pathway

This focuses on breadth, and not depth, in a character’s capabilities. The character’s weave in the pattern is tied by more threads.


i20™ Committed Pathway Details

i20 assumes you are familiar with DnD 5.0 SRD™ (ref ver 2014 DnD Wikidot) and the dndb logo ©PHB it is based off of.

Narrow Pathway – Single Class

Requirements: The character chooses to be a SINGLE PATHWAY/CLASS template (NEVER multi) and must choose their subclass @1st level – the moment of Character Inception.

Benefits of Adopting: +1 Essence, +1 Aptitude Aegis (if emphasized/used), +1 to any anima Reservoir whenever it is acquired, and +1 CP.
Health (Hit) Points: Maximum at first AND second level.

Penalties for Breaking: All benefits are lost and removed if already applied; An additional CP and Essence is lost (total -2). The first and second level HP are reduced to HALF (not the rounded up values – EXACTLY half).

Split Pathway – Split Class

Requirements: The player is committed to a character that evenly splits all their character levels among 2 or more classes. They must select these classes from the start, each class a ‘measure’ of the Split Classes. No single class can be more than 1 higher than the lowest. It is the slowest pace to gain ASI and archetypes.

Benefits of Adopting: The character begins play with 1 +1 Character Weaves per class they define their Split Class measures with. Upon gaining any level, they gain an additional Character Weave; Outside of this, upon gaining any number of weaves, they gain an additional 1.

Penalties for Breaking: All benefits are lost and removed if already applied; The character immediately loses all Character Weaves, half any anima reservoir (mana, etc.) values, lose 2 Essence, and breaks all Attunements they have.

iCore iCore™ Committed Pathway Details