Grounding Experience (Story Elements)
Grounding Experiences are Story Elements which are a form of Experience Expressions.
- Character Archetypes (Pathways, Classes, Calling, etc.)
- Character Archetype (Class, etc.) Templates
- Aesthetic Path ( Monk, Contemplative, Astraline, etc.)
- Artificer Path ( Mechanist, Automatist, etc.)
- Bard Path ( Laureate, Scholar, etc.)
- Sorcerer Path ( Arcanist, Occultane, Visionist, etc.)
- Support Archetype
- Wyldling Path ( Barbarian, Berserker, Savage, etc.)
- Ranger Path ( Preserver, Pathfinder, Seeker, etc.)
- Druid Path ( Agentus, Animist, etc.)
- Rogue Path ( Thief, Assassin, etc.)
- Magus Path ( Wizard, Occultist, Magic-User, etc.)
- Cleric Path ( Priest, Agent, etc.)
- Paladin Path ( Divine Knight, Advocati, Upholder, etc.)
- Warlock Path ( Pact-Maker, Will-Binder, etc.)
- Warrior Path ( Fighter, Myrmidon, etc.)
- Committed Pathway
- Passage Experiences
- Relieved Theurgist
- Character Chronicle
- Fortune
- Sublime Perspective
- Toughened