A character’s origins, history, background, progress, and Aspirations all combine to weave their Chronicle into the threads of the story . Each Character has a different Path of Progress that denotes the features, their level and/or rank, and accomplishments in regards to a specific capability that they currently possess or have defined as a target for future acquisition. A fully documented Character Chronicle will reflect the how all the forms of Character Points (CP) were spent. The more robust, the deeper the journey and more immersive an experience in playing the character. Game Masters can participate in creating Character Chronicles to integrate PCs into the story better.
Q: Why is there not a significant amount of specific charts and options? Because every journey is different, depending on the character concept, the setting, and the options a GM allows and/or presents of their own.
A detailed history/background may have an impact on the timeline and age of the character – Significant time to acquire/achieve outside of Character Inception..
“Seeking a Path“: This is assumption of a specific class (for each class), the choice of a class archetype/path (ex: magic school, circle, berserker, etc. – usually at second or third level), and class features (ex: channel divinity).
Background Perspectives: The background perspectives (Personality, Ideal, Bond Flaw, etc.) provide a opportunity to give your character some outlooks and motivations. You can choose or randomly generate (+1 ) the values for these. If you tell the story behind the suite of all the perspectives, it is worth 2 character reward tokens ().
REWARDS ARE CUMULATIVE:
“Seeking a Path”: