Passive Notice is a Non-Combat Activity using a type of Surveillance Actions that employs a character’s Perception to passively notice an object, area, or scene/interaction in order to discover something about it. It is done WITHOUT Concentration for a single round of Time. Characters can develop this types of action as Accomplished Activity.
Though most commonly it is a sight based check, it can be using any of the Senses, with their acuity (positive or negative) factored in as well.
Assuming the character is not totally distracted, their base chance to notice something important passively is 5 + bonuses.