Stalking

Stalking is a Non-Combat Activity that focuses a character’s capabilities with Stealth to ambush or avoid a living Creature using silence and camouflage. It relies on their other skills for context and is NEVER passive. A character cannot use both Camouflage and Silence aspects of stalking unless they move at half their normal movement rate.

The Observant trait can improve the chances of avoiding being stalked.


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