Race: __, Gender: female (evident sexual characteristics/general suggested sexuality: strange but obviously female), age: 18 {max. approx 200}, handed: right, Size: medium (weight: #__, height: 5’5″), hair: red {ponytail}, eyes: speckled-brown, skin: pale {heavily tanned}; Movement: walk 30′
Scars/Marks:
Mannerisms:
> Central Concept + Argument/Saying:
Code/Alignment:
Skills:
Attributes/Saves:
Communication:
Armor:
Weapons:
:
Senses:
Player: Earl Clark; integrated campaign (GM: Kelly Berger) character for The North Revealed, created 5/2025.
ARRIVAL = Herald’s Quarterly 9168, 2nd Quarter = spaceship crash
Connecting to the Powers of Helca:
Soul Scourge: A Series of Dreams leads up to some cataclysmic event in the world you find yourself in. They are terrifying and reach into the recesses of your mind you thought unassailable.
Triggered Shifting:
Shift Fatigue:
Community:
Home:
Of Age:
North Revealed: Off World Slavers – A Shared Experience of the ORIGINAL campaign characters of The North Revealed campaign wherein the character share a fate in their youth of being abducted and forced to work for insectoid Neogin slavers, escape and are rescued by Asil.
North Revealed: The Reckoning – A Shared Experience of the ORIGINAL campaign characters of The North Revealed campaign wherein the character resolve their fate on the world of Helca within the greater Imperium setting and its technology.New character: I have you as a nano-changeling of the Imperium; looks like Rogue is the class to work best. Does this work for you as a starting point. All the character concepts i’ve outlined have mechanisms to be viable, despite some of their strange appearances and traits (which make for RP opportunities).
> Sounds good
Arabus and I were talking about it and about starting as an alteration wizard. But I’m good with anything. And about take a fighter or acher level later. Or a rogue
> if you want to play a wizard, i can scale bach the tech
I am working on a simple system to develop/progress some tech in the game. Its not going to be big, and more about just getting found tech to work, not crafting anything beyond that