Action Economy & Time (round, minute, etc.)

A character may perform one or more activities within a block of time and movement by what is allowed in their Action Economy. Time is an aspect of Activity, and creates the constraints of Action Economy.

Free Action

Its a small thing, done either concurrent or takes only a fraction of a second. Interacting with 1 object, using a trigger/command word, shouting or speaking up to 5 words, giving a hand gesture, and performing a 1 movement measure (5’/3m) movement adjustment on a target the character is engaged with (they must remain engaged). Characters with a Kinetic Aptitude of 3 or higher get an extra free action.

Specialized Free Actions

Collaborative Actions


i20 Action Economy Details

Full Action

Bonus Action

Reactions

iCore iCore Action Economy Details


Things Impacting Action Economy

This includes, but is not limited to: