Movement rates represent comfortable rates and all individuals and animals involved are proficient at doing their jobs to achieve normal travel rates and not moving through Difficult Terrain. In most cases this means the character and/or their mounts will not be fatigued or injured, and have opportunity to rest, relax, and stay healthy as they go. Jeopardizing this could result in malaise, fatigue, or Exhaustion, putting characters at risk if attacked. Daily Movement Rates account for using half the day for travel, rests, setup/take-down of camp or accommodations, care of the living, & maintenance of equipment.
Large Groups: Large groups must have a logistical support mechanism in order to travel. Generally, they must bring their own sustenance, accommodations, shelter, and security. This generally slows down the movement rate by a %, depending on the desired comfort.
| Movement Method |
Primary Roads |
Secondary Roads |
Unbroken Land |
|---|---|---|---|
| Mounted | 24 | 18 | 12 |
| Walking (Encumbered) |
12 | 10 | 8 |
| Walking (Unencumbered) |
18 | 14 | 12 |
| Transport/Baggage | 12 | 10 | 8 |
Travel may be pushed to 150% of normal rates. This will automatically result in Exhaustion for mounts and/or riders/individuals. Those Who Range and some of the World Watcher members can travel at unencumbered travel rates even though they are personally encumbered by gear. They know the land and roads well enough to travel more efficiently.
Most places have one form or another of accommodations for travelers.
| Form | Cost | Features | Privacy |
|---|---|---|---|
| B & B | Short + Medium Stays | Single Room | |
| Boarding House | Extended Stay | Single Room, Living/Bath Shared, Random Inspection | |
| Common Room | Stable/Caravanserai | Shared Room/Bath + Secure Lockers | |
| Common Room | Tavern/Inn | None | |
| Hotel | Short-Extended Stay; Cleaned & stocked daily; Services in-house and close amenities | Bedroom and Living Area | |
| Inn | Short-Extended; Cleaned daily; Service during normal hours | Single Room+ options | |
| Hostel | Most open day-end to day-start | Shared everything | |
| Motel | Right off roads |