Core Items and Services of the Steel Realms

Steel Realms
Core Services and Items of the Steel Realms are provided by Institutions and NPC’s of various capability and knowledge across the realms, impacted by the typical issues around Availability. Standard currency of the economy is the Silver Crown. Some places restrict the sale of items depending on circumstances such as famine, war, etc.

COST PORTION: 200 Silver Crowns (“sc”; standard currency)

Items and Services of the Steel Realms conform to the use of standard Items. All values and costs are average value, varying by region, circumstances, and availability. Rare items like Beryllide armaments have no specific value, some being priceless or beyond the means of most. Local criminal enterprises are involved in currency, trade, items of all kinds, even local banking (money keeping/lending) and in some cases controlling crafters and their goods production.

Markings: All items of value, even common items, are typically marked by the maker, their shop, or family/institution brand. The use of an item made by a famous and recognized crafter (or their guild/trade/school) may also be the equivalent of a Prestige Marker.

Identifying Properties of Mystical Items/Services Overview

Service Practices: There are almost no “magic shops” per se, in the realms, that offer the service of Mystical Discernment. There are individual practitioners and purveyors, in addition to a a pair of arcanist mercantile outfits, as well as organizational and institutional services for members. The competition between the institutions of Quizmans Magusterum and Theurgi Emporium stays in peaceful and this is closely monitored to prevent violence by the Guild of Solars. All follow the standards of “Ryadian Oblis” to ensure quality and appropriate regard of such Discernment Services. The coveted Crystals of Discernment are advertised as part of standard Service Practices because they protect the user from many a mystical backlash.

Base Cost: 150 silver crowns; This includes basic properties, charges, name, and whether or not it is cursed or sentient in any way.

Extended Cost(s): If the item was cursed, another 50sc is required to rid the experimenter of it. If the item requires Attunement to discern its properties, an additional 50sc fee will be required.


Realm's Aptitude Powers: Divine, Occult, and Psychic