Tenets (of Guiding Behaviors)

Tenets are codified/proscribed elements that define how important the values, priorities, observances, and behaviors of a Code of Conduct are. The lengths to which characters will go to adhere to the tenets are expressed in measures. The scale of measures typically reflects the commensurate level of benefits the character receives.

As long as the Tenets are being adhered to, and there is no state of Transgression for the individual, they are considered to be in Good Standing.

Story Hook ++

This presents a good opportunity for adding Character Story elements to the Character.

Role-Play ++

This presents a good opportunity for adding Roleplaying elements to the Character.

Breaking the Tenets: The source of the tenets may have proscribed impacts, loss of Good Standing, and/or considered to have Transgressed and require Atonement of some kind.

Financial Promises

A Share of the Proceeds: Many codes and oaths Where a party divides monetary wealth evenly all the time, it is easy to assess what is owed in terms of tithe as a percentage of the characters share. However, many parties keep the monies in a single party fund to be used in the most advantageous way possible for the group. In such a case, the party must assess the obligations based on the expected share – make it as fair as possible. Authorities are likely to do an occasional review to make sure they are getting a fair share, perhaps requiring a “greasing” of the wheels of bureaucracy. It may affect the character’s standing in an organization or with a sponsor as well.

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Need ideas for role-playing this? See the Roleplaying your Character's Capabilities or ask the Game Master how it is best expressed in your Setting.No matter what restrictions exist in the setting you use, many GMs will allow anything with the right context or character backstory.