Specific Titles or Address: These are used when addressing someone, or assessing social rank used in Settlement Planning and Design in the Steel Realms.
Heraldsmein: This Titles is often a qualifier – “Good day Sira Heraldsmein Jones”. Bards, World Watchers, Heralds, and generally those who seek and carry information from one place to another in service to a liege or not.
Misser & Misses – An honorary/formal reference; when one wants to be socially graceful or acknowledge seniority, quality, and/or experience.
Sira/Siress – Used as an acknowledgement of leadership or significance; a proprietor or head of the family or group.
– There are merited Honorific titles/medals given to those of exemplary accomplishment that are leaders and significant positions.
Sir/Dame – (Quasi-Peerage) A knighted individual; they are given the right to bear arms and mete justice by enforcing the law (of which they must have knowledge of, or maintain in their retinue one who does) of the lord on the land they own (“hedge” knight = unlanded; title only) in the pursuit of the protection of the inhabitants of a designated area. A knight cannot contradict any decree and cannot conduct a formal legal trial – though can call for one by combat. These typically rule over villages, hamlets, and smaller settlements.
There are usually a series of merit titles; a passage-at-arms, to achieve knighthood: Sergeant Brother/Sergeant-at-Arms, Squire, and Page.
Warden – (Non-Peerage) They are granted a tract of land upon which they must live for which they are required to enforce the law upon and allowed to collect the rents (but not taxes) and get a % of the profits – but they do not own the land themselves and their title is not, by default, hereditary. Wardens are not allowed to maintain their own force of arms except a minor one as bodyguard for tax collection.
Curator (religious Warden); Upon the lands the religious institution owns.
Sheriff – (Non-Peerage; usually knighted); They are required to enforce law over large specific area; supply troops to their lord’s army in time of war, build defenses, collect tariffs and taxes over as well as handling the landlord duties (using Wardens, Marshalls and Deputies under them). They are required to protect all those under their charge, and can actually execute a legal trial. Their title can be hereditary – though can be revoked any time. Sheriffs are expected to maintain a small armed force. There are usually a series of titles; a passage-at-arms, to achieve Sheriff.
Viscount – (Non-titular Peer; knighted, appointed) Can actually try and execute criminals; Viscount is a spokesperson for a higher lord directly – a delegated authority. They are usually a trusted aide – a current or one-time Bannerman. Their title is not, by default, hereditary.
– Watcher = Traveling Viscount; ex: “Viscount Only, Watcher of the West”
– Guardian = Stationary; where they live
> “Marquis” (out of favor – used only in the south) Equivalent of Viscount
Baron (knighted) Pledged to Count, Earl, Duke, and/or King
Count (knighted) Pledged to a Duke and/or King; rules a full county of land.
Earl (knighted) Used more in the north; Pledged to a Duke and/or King. Typically fief is smaller than a full county – but they are equivalent in peerage.
Marquis (knighted)
Duke (knighted) Pledged to a King; There is No Arch-Duke Peerage of the Realms.
King: There is only one kingdom, other than Gladnor, and that is Umbak.
High King (knighted) – “King of the Realms”. King of Galdnor.