The Green Passage of Helca (“The Splitting of Ways”)

Steel Realms

All of the powerful druid followers of the Great Spirits can do this as a ceremonial ritual. A character must be given knowledge by the clergy or it is provided as a service.
Regardless of the form it takes, the sounds of the passage around the travelers sounds like the fabric of the elements is being torn, like it is moaning, groaning, and screaming; strange pings and screeches. It is grating on the Sanity of travelers, who move at 10km per minute

Burrowsplit: Through tree roots, earth, rock, underground features.

Flightsplit: Ride the lightning with sonic booms

Swimsplit: A constant rush of tidal forces and flowing rivers


i20™ The Green Passage of Helca Details

Requirements: Aptitude 4, Druid Class, 13th level; A follower of any of the Wyld Faith’s gods or Great Spirits.

iCore iCore™ The Green Passage of Helca Details

Realm's Aptitude Powers: Divine, Occult, and Psychic