@Starts (cultural experience group ideas)

All of the following were built around the idea of Alliance with The League of White Lily.

Baron Raelen Veff’s 2nd son (ousted Baron from West River Run/allied with Gallants)
} Rogue mastermind
Motive = Revenge against Twin River powers; tithe 10% to family.

Half elf or half orc: raised in the briarwood of Torrelsons Ford by the green church
Half elf can be raised among elon or The Saelish
Dwarf raised near The Saelish = one of them
Motive = Improved race relations/White Lily principles of acceptance; their 10% goes to Green Church.

Mizras war cube out of Mev: For too long Mizras is seen as untrustworthy and merely violence monger. The mercenary culture is lucrative, but the temple and battle-homes are worn and run down. There is no celebration of victory, or even glory and accomplishment. It’s time to pick a cause. The followers were always welcome in the Riverdans – some even fled the mistakes of their younger days and found refuge there.
} War wizard, war priest, Fighter, War Rogue/Scout (feat: medium armor) = all devout Mizras
Motive = Promote White Lily principles and cohesions; make sure all actions are seen as “Safety and stability in Dunstrand”

Elon: A group of outsiders growing up in Torrelsons Ford as a new generation (2nd and 3rd children) of thugs and profiteers. The Grand Dam Scil-via of the community wants something different. A new level of access to local power, a new level of responsibility and social placement. The old guard will fight it.
} Fighter, Rogue, Cleric (Malek sect, Green or Light), Wizard
Elon Tradition: pose as hedge-wizards and charlatans. They hide amidst the people and dont show their real power.
> Elon Tradition = For many, there is a simple common starting point reflecting the cultural needs of the Elon. Detect Magic, Long Strider (extra spell known), Magic Mouth, /C Mending (extra cantrip), Prestidigitation: Goddess is Ezrilus – spell book has traveler moon glyph of warding on it: cold
Bound Familiar: 1 essence = within telep = +hp, +1 acl killed = dc 15 con check or stunned, each round until made
Motive = Integrate with League of White Lily, legitimate business; tithe 10% back to family

Tarmysian – settlers/refugees; stake personal in the war. The dream of independent Tarmysia is done. Elder Cloud-Talker jacob says that its time to fight for Dunstrand and against those who subjugated them. Revenge on Gwinn.
} Druid (water goddess; fish spirit), Fighter, Rogue (thief only), Cleric (Green), Ranger (no spell)
Motive = Maybe the League of the White Lily can advocate for riverdan-like freedom. Settlers should marry from locales and plan on moving back with influx of mainlander culture when war is won. Tithe 10% to resettlement fund.

The Furflung Killers – Grollen band
} Cleric (with war priest Rollin Moonbeam), Rogue, Fighter, Barbarian, Druid (ezrilus)
Motive = The colony in ___ is being pressured to be kicked out by Twin Rivers – they emphasize no control and worst outcome. League of the WL wants to tame and integrate. Talk of violence and war. Tithe 10% back to tribe.