Killing Mendollin (adv)

Steel Realms

CHRONICLE: Part of the larger PIN FEATHERS chronicle…

SCOPE: Single session mission, one-shot. This is all about combat and killing – not taking captives, investigating, etc.

WHEN: Date TBD – start making characters long in advance.
– The party will need to travel to the Druids of Pranin in order to enjoin them to foresee when/where Mendollin will be so that he can be attacked.

Setup

MISSION: Kill the character known as Mendollin. This mission is coordinating the Witch of Dwindor, House Malor, the Earl of Bar-Innis (through her herald Cal Warington)… the Duke of Dunstrand (through the senior Herald Aila Vii), the Gallantine Order (Feather – liaison and coordinator), and the Druids of Pranin Moorswood.

The main PCs are a secondary group. Their job is to take out Toadface Dog. You must keep him away from Mendollin – as a familiar, he has an aura and powers that will help Mendollin, do not let them come together to fight.

Realm's Aptitude Powers: Divine, Occult, and Psychic