Undead: Undead of the iVerse™ and Undead of the Helca.
Undying: Half vampires, half ghouls, thralls, etc.
Major Sanatives:
Minor Sanatives:
This is a specialty of the ranks of liches themselves. They are vulnerable physically, and the armor is a cream they spread on to create a hardened barrier of their skin. It has a duration of 4 hours, or until a damage threshold is met. Any armor worn on top of it will rub it off in 10 minutes of activity. Upon the living, it will dry and crack the skin, causing bleeding fissures that are aggravated. Experiment on the Undying or Undead:
Draped upon your nearly-undying skin, it burns as it goes on. Although searing at first, you push through the pain, as the skin slowly hardens. It takes a few tries to get the dose right, but eventually it reaches a glistening state and hardens, like a clear coat. Then it turns white. Eventually, after enough damage, it cracks and breaks into fragments.
Add +2 to AC or a base AC of 13. Each time it is struct, it absorbs 4 points of damage of any type that is physical. Once it absorbs 40 damage or the time limit is reached, it hardens completely and breaks off.
12 pts natural armor for 4 hours; 12 damage when 4 hours ends or 120 reached.